This second report proposes ten innovations that are already in currency but have not yet had a profound influence on education. To produce it, a group of us at The Open University (from the Institute of Educational Technology and the Faculty of Mathematics, Computing and Technology) compiled a long list of new educational terms, theories, and practices. We then pared these down to ten that have the potential to provoke major shifts in educational practice, particularly in post-school education. Lastly, we drew on published and unpublished writings to compile ten sketches of new pedagogies that might transform education.
The 2013 report updates four previous areas of innovation (MOOCs, badges to accredit learning, learning analytics and seamless learning) and introduces six new ones (crowd learning, learning from gaming, maker culture, geo-learning, digital scholarship and citizen inquiry).
The report can be downloaded from http://www.open.ac.uk/innovating.